CROSS THE AGES is more than an application for collecting game cards, it’s a universe, more precisely a distopy.
With an exclusive concept of transforming cards from the virtual to the real world. Cross the Ages creates an unique experience of its kind.
It is a bridge between two worlds, the first nostalgic which reminds us of our first purchases of Panini card packs or magic the gathering and the other which is the world of technology where all our information, our memories are digitized.
The game is based on 7 novels which will give a hope of at least 10 years to this project.
The first season is composed by various cards of Arkhanis and Orbitalia which will consist to collect more than 290 cards, 52 off series, 10 exclusive and 7 unique collectable with different rarities :
Since their creation the cards have covered different textures, cardboard paper or even plastic, this one has always been on a physical medium.
For the first time, an application makes it possible to collect digital cards with physical activation.
Players can :
– collect cards with any risk of damage
– Trace back membership history for each card
– Get a guarantee of limited card number
– Carry out 100%-secure transactions
– Protect valuable cards against theft
Accessible to the consumer through several ways :
– Gamificatied features leveraging blockchain’s unique applications
– Approachable brand based on a genuine passion for blockchain
– Blockchain innovation with applications of:
• digital scarcity,
• digital collectibles,
• non-fungible tokens.
All the possible actions in the game are enabled by purchasable crystals, boosters, skins for avatar, etc.
All cards have a unique identification number with the following nomenclature:
for example RA02000000033 indicates that this card is a rare number 20 of the collection and edition 33.
All the cards are traced and track back their previous owners.
All cards are in limited editions, their finite number can only decrease, thus increasing the value of each card.
What gives this game an exclusive dimension is the activation from the virtual to the real world.
Player who has managed to collect all the cards is able to obtain the cards in their physical version whether it is a normal or premium one.
All these cards have invisible marking that no longer
allow these cards to be merge, sold or destroyed.
In the Arkhanis universe magic reigns. Depending on the territory, mages know how to use one or two types of elements
In Orbitalia, There are 5 forms of technology that govern the city
The marketplace integrated into the CTA currency, will allow players to sell their cards or mint them.
The value of the game lies in the value of the cards.
Unlike a classic collectible card game Cross the ages requires careful strategy.
Each card of the game being edited on a finite number, we know the maximum number of cards but this number of cards will only decrease via merger.
The price of the cards can be influenced by strategic choices, some players betting on certain cards at the start of their game could largely see their investment climb to X10, X20 and even more.